Games ·
Nightshoal profiles a Godot sailing game with Claude
One developer has spent 15 weeks building Nightshoal, a 1920s ocean game, in Godot with Claude Opus. This week's update added a bridge city with trams and traffic, a sun that tracks across the sky, longer evening shadows, and window lights and a lighthouse beam that come on at night.
No studio and no art team, just weekly updates posted to Reddit. The free demo is on itch.io.
Made by u/RUSuper. This write-up follows the original post; it is not an independent product test.
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