Games ·
Hiraeth turns AI-assisted development into a planet-hopping adventure
Hiraeth is a playable adventure prototype built over a month with AI-assisted development. The teaser moves between stylised planets, temples and combat encounters.
The creator used Opus and Astra for development, Tripo for some assets and Suno for music, while also generating geometry directly in the engine. It runs in Three.js, with additional Unity builds described in the post.
Project branding visible: Hiraeth. Original post: u/4nf / r/SideProject.
Made by the original creator. This write-up follows the original post; it is not an independent product test.
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