Games ·

A playable action RPG after six weeks of Opus 5.5 and Godot

This solo developer had no coding or game-development background. After six weeks using Claude Code and Godot, their drawings and ideas had become a playable action RPG.

The workflow includes custom skills for routing tasks and checking research, plus Blender and Tripo for 3D assets. The clip shows combat, exploration and some of the game's systems.

Made by u/Delicious-Shower8401. This write-up follows the original post; it is not an independent product test.

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