Games ·
How a three-phase boss fight runs in a browser
This rail shooter has a first boss with three attack phases, built in Three.js with Claude and character models made in Blender. The clip shows the boss design and how the fight evolved.
It is a browser-based game project with a full 3D encounter, rather than a static AI image. The creator is documenting the development workflow for other game builders.
Made by u/Terrible-Software165. This write-up follows the original post; it is not an independent product test.
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