3D, VR & spatial ·
An HD-2D pixel-art RPG in Three.js, built by Claude Code in 12 unattended hours
One prompt asked Claude Code for a 3D pixel-art game in Three.js and to take as long as needed. It split the work across sub-agents and ran for about 12 hours with zero messages from the developer, then came back with a playable RPG: a village, a forest, a dungeon, a party of four and turn-based battles.
The game ships with no image, model or audio files. Every texture, sprite, song and sound effect is generated in code when the page loads, so the whole first chapter is a 4 MB download.
Made by u/EdgarDruin. This write-up follows the original post; it is not an independent product test.
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