Games ·

Slowly migrating from 2d to 3d with Claude. Also stupidly happy with the cows :)

Working on a farming/colony sim in Unreal Engine 5 with Claude Code doing the programming and establishing the workflow. Started with Claude first in Python, and over the past week Claude Code has been porting it into Unreal Engine 5.8, one system at a time. I make the design decisions, use ai the art and the models (Sunburst and Seedream 5 for the images, Grok now that it has first and last frame and Tripo for the models. Come on Meshy, catch up!).

Made by u/Dead_Fox_7. This write-up follows the original post; it is not an independent product test.

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