3D, VR & spatial ·
How a pottery game got built from pure prompts
Oxmannnn used Claude Opus 5 in Ultra Code mode to build a complete pottery game in three.js with 24 campaign missions and a creative mode. Every texture and model is procedurally generated, with no traditional 3D assets, and it runs directly in the browser.
The project is open-source and tablet-compatible, so you can open the GitHub page and start throwing virtual clay on an iPad.
Made by u/oxmannnn. This write-up follows the original post; it is not an independent product test.
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