3D, VR & spatial ·
Every footstep carves this deformable snow and it stays there
Someone built SNOWFLOW, a browser WebGPU demo where deformable snow reacts persistently to every footstep, movement, and water-inspired spell. Claude Code with Opus 5 planned the architecture, wrote the Babylon.js and WGSL systems, and profiled performance end to end in about 9 hours.
The snow never resets. Trenches, berms, ice, and trails carve in real time and slowly refill, all running live in a single browser tab.
Made by u/Any-Reputation8118. This write-up follows the original post; it is not an independent product test.
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