Microsoft TRELLIS
Microsoft TRELLIS generates high-quality 3D models from text prompts or reference images using a unified Structured LATent (SLAT) representation. Trained on 500,000 3D objects, it produces detailed 3D assets in multiple formats including meshes, radiance fields, and 3D Gaussians. Supports flexible editing capabilities for generating variants and localized modifications. Production-ready outputs with proper topology, UV mapping, and textures suitable for game engines, VR applications, and digital content creation. Integrated with NVIDIA AI Blueprint for accelerated 3D generation.
QUICK TIPS
SIMILAR TOOLS
USE CASE EXAMPLES
Text-to-3D Asset Creation
Generate 3D assets from text descriptions.
- Set up API integration
- Write detailed 3D object descriptions
- Generate 3D models with textures
- Review topology and mesh quality
- Export in game engine formats
- Use in game development or visualization
Image-to-3D Reconstruction
Create 3D models from reference images.
- Upload high-quality reference images
- Generate 3D models from images
- Review reconstruction quality
- Check topology and textures
- Export in production formats
- Use in 3D workflows
PRICING
FEATURED IN GUIDES
EXPLORE ALTERNATIVES
Compare Microsoft TRELLIS with 5+ similar text → 3d AI tools.
FREQUENTLY ASKED QUESTIONS